I can really understand why all the lecturers call Maya the beast, but so far from what we've been shown and work we've been set, Maya seems to do most of the work for me. Obviously as time passes i can only see it getting more and more difficult. I feel like the the purpose of the pendulum is to fix in our minds the importance of arcs, also drilling in slow in and slow out. I've been trying to do a lot of research on pendulums by watching physics videos explaining how the energy transferred
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The time of the oscillation remains very close the original swing, however the pendulum moves in other directions. I think having my own pendulum video for when i go in to stop mo would be most beneficial to me. So far Maya hasn't done me any pain, and the same for pendulum. I do think I've made the pendulum hang too much in the air for the first few swings. I went off a rough bar sheet i made (black line) and made what corrections to what i thought looked more natural (red line).
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The time of the oscillation remains very close the original swing, however the pendulum moves in other directions. I think having my own pendulum video for when i go in to stop mo would be most beneficial to me. So far Maya hasn't done me any pain, and the same for pendulum. I do think I've made the pendulum hang too much in the air for the first few swings. I went off a rough bar sheet i made (black line) and made what corrections to what i thought looked more natural (red line).
Fiddling with the graph is where i spent most of my time, and most of the time was spent making it worse. Playing with graph seems to be how to 'unlock' Maya, as everything can be done from there. I could of added more oscillations to make it more realistic but i think i leave that for future me who has more of an understanding of Maya and would be able to produce it quicker.
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