Skip to main content

Getting into the city groups and initial ideas

Its staggering how quickly these past 7 weeks have gone, maybe because I'm getting older but time really is flying and I really need to step up into another gear. I think Adam is the only one who has done some work on 'the city' and talking to him about it was really interesting, I really admire his ambition to push what is asked of us. A definite example of what we should be working like. When Annabeth told us to separate into groups the awkwardness amongst our table was so high, I found it hilarious. Firstly watching Chris drag Adam away was comically sad, I don't think Adam minds but I can tell he's not ecstatic about his group.


 For me on the other hand I had Poli and Indya on my table and they really wanted to be in a group with me, and me with them but working with friends doesn't always have the best results. Stephen and Madaline were on our table as well but because we were going to be working primarily in 2d, Stephen was unfortunately excluded and Maddy was the last member of the team. I'm really happy with the team because I like all their personalities so I'll be less likely to hate them by then end of it. I did feel like the pressure of leading the group was on me which I really didn't want especially with it being my first group project and I don't really have clue what I'm doing. 


This session we spent the majority of the time brainstorming what would be the focus of our animation. With everything going on in the world, we felt that the class division is becoming greater and greater as well as other inequities, this would a really invoking message to centre the animation around. My initial suggestion was to have a a city where the divide between the rich and the poor was absolute, by having the rich live in the clear sky and poor live on ground with the trash. Everyone was spitballing great ideas so mine kinda got lost among the rest.






 Natasha came over to us and asked us what was the idea and after explaining what we had got, she gave us a few suggestions of what she liked and she told to also focus on how we were presenting it. With this in mind we all jumped on the idea of having the animation interactive, following a similar idea to the Tell Tale games, how a conversation leads to different options and then different endings. For a first session it was really good and we were bouncing well off of each other, looking forward to how we progress.


Comments

Popular posts from this blog

Creative play with digital media students

The day began in the maker space, along with the digital media students. The digital media tutor called Mark explained to us that we were going to be placed randomly selected groups and make a tower only using paper and no other materials. My team was nice however they were quite quiet, me and Decland tried to lead the conversation and get everyone talking and sharing, they opened up a but but even by the end of the day some members of the group weren't really talking. The first task was building the tallest tower using only paper and no other materials and at the top of the tower an egg for fifteen seconds. I felt like only half of our group were trying to work quickly and because we were working at a slightly slower pace to other groups it hindered the potential of the final product. As a team we decided that it was best to have the egg protected so it wouldn't die.  With our team being number one we were made to present first, and then we were told it would be measured f...

Belbin - Making of

Belbin roles - Making a balanced team  Going into this session, I still hadn't decided on which group i want to join but Annabeth said it should be decided by the end of this session. I had offers from a few groups but decided to join up with Jolanta, Elena and Alisha as i knew i wanted to another attempt at a 2-D group project and i felt like this team had good chemistry and was full of talented artists. Annabeth explained Belbin roles to us and how these 9 personalities make a strong balanced team.  When going through the Belbin roles i found that these four applied best to me;   Monitor Evaluator  -  I feel this suits me well as i know that the critical side of my brain is over developed and have always thought i had sound judgement when it came to decision making. Working very slowly resonated too deeply and is something I'm trying to work on. Team Worker -  I feel that my social relation when working in a group is always good,...

Trying to give triangles life

I knew Chris was going to be in the afternoon lecture and i hadnt gotten much round to doing any character designs for script to screen, mainly because they were traingles and i didn't think it would be too difficult. When i got round to it i was struggling to give the characters personality and they just looked really flat. I experimented with creating more complicated designs using a verity of triangles but because the story i had in mind was light hearted and comedic i thought it'd be best to keep with a more cartoonty simple style. Howver i was still left with the problem of the designs looking lifeless When lecture came about chris thought it'd be best to go back to basics and focus on gesture lines and had us in groups create actions and to draw them out. I enjoyed working with my group, but talking to people after class it seemed like half the class didn't enjoy it which kind of baffled me Near the end of class i got chris to look at my des...